Found in XBG0/data/pic/bu/budf_elb_tr.tex.Īn unused image of the combination lock numbers on the briefcase found in room M4 of Brookhaven Hospital. Both renders are missing the jack required to open the jammed elevator doors.Īn unused version of the elevator buttons in the Otherworld Hilltop Center. Both images are contained in XBG0/data/pic/br/br21.tex. Both versions are missing color and surface retouches.Įarly images of the elevator shaft from the 3rd floor of the Hilltop Center. Two early versions of Heather's photo (memo named "Photo on chair") can be found at XBG0/data/pic/00/000_phf.tex and XBG0/data/pic/00/000_phr.tex. The surface of the table has a different appearance, and the writing on the notepad appears to be an early translation of the memo. The image is located in XBG0/data/pic/00/000_mem.tex. (Source: Original TCRF research) Unused Graphics Early Background Images Harry's MemoĪn unused image of the memo titled "Dad's memo" found on the counter of an ice cream stand in Lakeside Amusement Park. Load : cdrom0:/x3/tpEA.mfa%amusement_east.sdb Load : cdrom0:/xbg0.mfa%data/msg/amusement_east_eng_msg.mes Load : cdrom0:/xbg0.mfa%data/chr/en/en_mry.kg1 Load : cdrom0:/xbg0.mfa%data/chr/en/en_mry.anm Load : cdrom0:/xbg0.mfa%data/chr/en/en_mry.mdl Load : cdrom0:/xbg0.mfa%data/chr/it/it_jerky.mdl Load : cdrom0:/xbg0.mfa%data/chr/pl/pl_htr_alh.kg1 Load : cdrom0:/xbg0.mfa%data/chr/pl/chhaa_basic1_none.anm Load : cdrom0:/xbg0.mfa%data/chr/pl/chhaa.mdl "¥BG¥TP¥TPE2.LV 1"ĭVCI: File cache was not hit. "¥BG¥TP¥TPE2.LGT 1"ĭVCI: File cache was not hit. "¥BG¥TP¥TPE2.UNI 1"ĭVCI: File cache was not hit. "¥BG¥TP¥TPE2TR.TEX 1"ĭVCI: File cache was not hit. Load : cdrom0:/b0.mfa%overlay/amusement_01.bin Load : cdrom0:/xbg0.mfa%data/eff_tex/fognight.tbn2 Load : cdrom0:/xbg0.mfa%data/eff_tex/htr.tbn2 Load : cdrom0:/xbg0.mfa%data/eff_tex/playable01.tbn2 Load : cdrom0:/xbg0.mfa%data/eff_tex/flamethrower00.tbn2 Below is an example of what type of information gets logged. If you are playing on an emulator, you can see this information by enabling the option "Show Console". If you are playing the game on a regular PlayStation 2, you will need to use a TOOL, RDB, or a debug version of OPL to view the logs. To re-enable this mode, apply the below code for the USA version of the game. It would also report errors if any occurred. This logs information such as files and maps loaded. Within the game is a stubbed printf function which would have logged various background information to a debug unit.
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